GTA VI’s Multiplayer May Nearly Triple Lobby Size to 96 Players
Published on 7/12/2025
What does this mean for players?
“Fluid Access” multi-session design: Enables seamless free-roam with other players from different instances, eliminating loading screens when moving between missions or environments.
Epic crowd dynamics: More crowded streets, chaotic PvP, larger-scale events and heists, and a vibe between traditional 32-player lobbies and FiveM’s huge roleplay servers.
While some fans worry that 96-player lobbies will lead to griefing chaos, others see it as a game-changer—providing the perfect balance of massive-world feel with manageable scale. Rockstar's acquisition of FiveM hints they’re paying close attention to both official and community-driven multiplayer trends.
So far, Rockstar hasn’t confirmed these plans. Still, if GTA 6 delivers a stable, high-capacity online world, it could transform the future of GTA Online 2.0—setting a new standard for scale, immersion, and player-driven storytelling.