FAQ
Rockstar Games announced a release window of May 2026, this date has been confirmed.
Industry analysts expect the standard edition to launch around $69.99, with special editions priced higher.
Yes. Rockstar officially confirmed that it is developing the next Grand Theft Auto title in 2022.
Rockstar has delayed the game's release to May 26, 2026.
Rising development costs, next-gen assets, and inflation in game pricing contribute to a higher launch price.
Most observers predict a Q2 2026 release, timed for the holiday season.
Current projections remain at about $69.99 for the base game in the U.S. market.
Rockstar is building a much larger world, new game engine features, and high-fidelity assets, which all take time.
Yes, credible leaks point to two main characters, including the series’ first female lead.
All official communication from Rockstar still references 26 mai 2026 as the release window.
The game is still in active development and undergoing extensive testing to ensure quality.
GTA 5’s success, a decade-long wait, and promises of next-gen innovations drive unprecedented hype.
Early reports suggest the map could be twice the size of GTA 5, covering multiple biomes around Vice City.
Pre-orders have not opened yet. Rockstar will announce them closer to launch.
If the late-2025 target holds, the wait is roughly two years from now.
Most retail listings will likely start at $69.99 / €79.99 for the standard edition.
Consensus points to October-November 2025 barring major delays.
Rockstar aims for unprecedented realism with ray tracing, dynamic weather, and advanced NPC AI.
Final pricing hasn’t been published, but next-gen titles typically start near $70.
Rockstar’s quality standards, large-scale motion capture, and global pandemic slowdowns have extended timelines.
Assuming 26 mai 2026 launch, it’s about 10 months from the current date.
Full production began shortly after Red Dead Redemption 2, so roughly 7-8 years to date.
No early release has been announced; Rockstar historically sticks to its public timelines.
The main story is expected to last 30-50 hours, with 100+ hours for completionists.
Rockstar promises improvements in graphics, story depth, and online features over GTA 5.
Fans feel it’s late because of the 12-year gap since GTA 5, but Rockstar has never given an earlier date.
Not yet; listings will appear after Rockstar sets an official release date.
Most leaks agree on a modern-day Vice City with surrounding Caribbean-style islands.
That date comes from unverified rumors; Rockstar has confirmed 26 mai 2026.
Analysts forecast billions in revenue within the first year, possibly surpassing GTA 5’s record.
Delays often stem from polishing, bug fixing, and avoiding employee crunch.
Some believe next-gen games may reach $79.99, but Rockstar hasn’t confirmed pricing.
GTA 6 will carry an M/18+ rating, making it unsuitable for children.
Yes, weather events like hurricanes and tropical storms are heavily rumored.
Ray-traced lighting and reflections are expected on PS5, Xbox Series X/S, and high-end PCs.
Partial environmental destruction has been hinted at by insiders but not officially confirmed.
Absolutely. The franchise is synonymous with expansive open-world gameplay.
Expect dozens of new cars, bikes, boats, and possibly futuristic electric models.
Improved law-enforcement AI with coordinated tactics has been reported in early playtests.
Yes, air travel is a staple of the series and will return with more aircraft types.
Wildlife will reportedly be more diverse, including alligators and tropical birds.
The PC release will likely spawn a mod community, though Rockstar may restrict online mods.
Rockstar has not announced VR support, but third-party mods could appear post-launch.
Confirmed for PS5 and Xbox Series X/S; a PC version is expected later.
Rockstar typically supports its games with DLC or major online expansions.
A photo mode is highly likely given its popularity in recent Rockstar titles.
Extensive character and wardrobe customization is expected, especially online.
Yes—leaks show a Bonnie-and-Clyde-style duo with a female lead.
It may feature more realistic violence, but with stronger narrative context.
Rockstar targets a 30-50 hour main storyline, plus hundreds of side activities.
Cross-play is not confirmed, but community demand is high.
GTA traditionally uses parodies; limited real-world brand partnerships are possible.
Story mode should be fully offline, while GTA Online will need internet.
Rockstar historically releases PC versions 6-18 months after console launch.
No—GTA 6 is designed exclusively for current-gen hardware.
No, Rockstar uses its proprietary RAGE engine, upgraded for next-gen.
GTA Online will likely use a form of Shark Cards or similar.
Cross-progression between console and PC hasn’t been confirmed.
Property ownership is expected to expand with deeper interior customization.
Yes, diving mechanics will return with upgraded underwater biomes.
A toggleable first-person view is expected at launch, unlike GTA 5 where it arrived later.
Co-op story segments are rumored but not officially detailed.
Yes, it targets PS5 and Xbox Series hardware to leverage SSDs and advanced CPUs.
Performance mode at 60 FPS is expected, with a 30 FPS quality mode featuring ray tracing.
Rumors mention fictional crypto missions, but Rockstar hasn’t confirmed.
Rockstar may add new areas post-launch, similar to Fortnite’s evolving map.
Vehicle tuning is set to return with more parts and liveries.
Online crew features will evolve, letting players form larger, customizable organizations.
Training schools for driving, flying, and boating are likely to return.
Some leaks suggested time jumps, but most info points to a modern setting.
Local split-screen is unlikely; Rockstar focuses on online modes.
An expanded stock market tied to in-game events is rumored.
Dynamic extreme weather such as hurricanes is strongly rumored for Vice City.
Expect native 4K resolution in quality mode, with dynamic scaling in performance mode.
Rockstar hasn’t announced one, but GTA Online may experiment with large-scale survival modes.
Timed world events similar to GTA Online’s updates are expected.
The soundtrack will include new radio stations with licensed tracks and original music.
Yes, enhanced vibration and adaptive triggers are planned.
Traditional cheat codes are likely to return for single-player fun.
Branching endings are rumored, influenced by choices during the story.
Full destruction online could strain servers, so it may be limited.
A revamped companion app similar to iFruit is possible.
Rockstar targets near photo-realism with advanced textures and lighting.
Hand-to-hand combat has been reworked with motion-captured animations.
A seasonal model for GTA Online is possible but not confirmed.
Details on cross-save between platforms are not yet available.
As it is launching on next-gen first, upgrades shouldn’t be necessary.
Rockstar generally supports ultrawide resolutions on PC releases.
Enhanced Euphoria physics are reportedly returning for realistic reactions.
Data miners found references to digital currency robberies, but nothing official yet.
Some insiders mention light morality choices affecting dialogue and endings.
Rockstar games usually ship with extensive language options and subtitles.
A survival or hardcore difficulty could be introduced post-launch.
As GTA 6 is current-gen only, cross-gen progression shouldn’t apply.
Rockstar has made no statements linking GTA 6 to NFTs.
Mini-games are expected to return, possibly with retro arcades in Vice City.
Like GTA Online updates, online content may remain free, with optional microtransactions.
Vehicles such as mini-subs are likely to return for underwater exploration.
Cloud saving is standard on PS5, Xbox Series, and Rockstar Social Club for PC.
Rockstar has hinted at single-player DLC possibilities this time.
Improved climbing and parkour animations have been recorded in early footage.
Rockstar usually uses parodies, but limited licensing deals remain possible.
Next-gen 3D audio formats like Dolby Atmos and Tempest are expected.
Underground economies are rumored for GTA Online’s new mode.
Thanks to SSDs, players should enter many interiors without loading screens.
Fishing side activities are rumored, taking cues from Red Dead Redemption 2.
Unlocked frame rates on PC are almost certain; console 120 Hz support is unclear.
Easter eggs involving UFOs have appeared in every GTA; expect them again.
Space travel is unlikely, but novelty missions may involve high-altitude planes.
An expanded business management system is rumored for GTA Online.
In-game crypto may appear in certain missions, according to leaks.
Expect deeper gunsmith options with attachments and visual mods.
Rockstar hasn’t entered esports, but competitive modes could evolve.
Yes, PS Plus or Xbox Live Gold will likely be required for online play.
Native M&K support hasn’t been confirmed for console versions.
Seasonal content drops are rumored for GTA Online 2.0.
Leaked heist scripts reference fingerprint and retina scanners.
Surfing mini-games have been datamined but not officially announced.
Skateboards were cut from GTA 5; they may finally debut in GTA 6.
High-dynamic-range output is standard on PS5/Xbox and will be supported.
A simple cooking mechanic is rumored for survival missions.
Rockstar traditionally supports major racing wheels on PC.
Vice City plus at least one other city is strongly rumored.
An active railway network is expected for fast regional travel.
Returning DJs and new celebrity hosts are planned for radio stations.
In-game venues for competitive events have been hinted at.
Rockstar is upgrading textures, so food items should look more lifelike.
A robust creator mode is expected for GTA Online, but offline tools are unconfirmed.
NPCs will reportedly have daily routines and more reactive AI.
PC versions usually support both DLSS and FSR upscaling options.
Caribbean-style islands set the stage for multi-phase heists.
Dynamic turf wars may return, influenced by player actions.
In theory yes, but hardware capable of 8K will be required.
Single-player heist missions will allow elaborate bank robberies.
Vice City’s nightlife makes an in-game casino very likely.
More detailed body sliders are rumored for online avatars.
Story missions may incorporate body-cam perspectives for realism.
Leaked scripts reference negotiable hostage scenarios in heists.
Hunting side activities like in RDR2 could appear in rural areas.
Dynamic economy events, including crashes, are rumored to affect investments.
Built-in tools for Twitch/YouTube streaming are being considered.
PC versions typically include a benchmark; GTA 6 should follow suit.
An SSD will be recommended for optimal loading times.
Yes, expanded plate customization is expected both offline and online.
Easter-egg vehicles like jetpacks could return in late-game play.
Rockstar focuses on online co-op; local split-screen is unlikely.
Tagging challenges similar to San Andreas may reappear.
Modern micro-mobility options like e-scooters are rumored.
Procedural tools help build large worlds, but handcrafted detail remains core.
Launch content is expected to include Vice City plus surrounding countryside and islands.
GTA 6 will feature two protagonists: Lucia, the series’ first female lead, and an unnamed male partner, inspired by a Bonnie and Clyde dynamic.
GTA 6 will include a wide range of vehicles: cars, motorcycles, boats, helicopters, planes, and possibly new electric models.
The main setting is a modern version of Vice City (inspired by Miami), with additional rural and island areas.
Missions will follow a story-driven format with branching elements and open-world freedom, including stealth, action, and heist segments.
Yes, players can expect a variety of side quests, including random world events, stranger missions, and optional activities.
The story follows Lucia and her partner navigating the criminal underworld of Vice City, with themes of loyalty and survival.
Romance mechanics have not been confirmed, but may be included given previous Rockstar titles.
Multiple endings have not been confirmed, but Rockstar may include branching paths like in GTA 5.
GTA 6 may include player choices that affect character outcomes and side missions.
Mini-games like darts, pool, and arcade machines are expected to return with new activities.
Expect pistols, rifles, shotguns, melee weapons, and potentially futuristic or improvised items.
Weapon customization is expected to return with attachments like scopes, suppressors, and skins.
A full crafting system is unlikely, but limited item upgrades or ammunition crafting may be possible.
Yes, GTA 6 will likely feature complex heist missions as a core gameplay element.
Yes, vehicle customization will return with tuning options, performance upgrades, and visual changes.
Aircraft like planes and helicopters are expected, continuing the series tradition.
A train or metro system is likely, especially in a large open-world environment like Vice City.
Underwater exploration and possible missions are expected, building on mechanics from GTA 5.
Yes, business ownership is expected to be a feature, especially in GTA Online mode.
Managing and upgrading properties may return as part of the economic system.
Jobs like taxi driving, bounty hunting, smuggling, and delivery work are expected to return.
Yes, with improved AI, more intense chases, and realistic police behavior.
Bribery has not been confirmed but could be included as a stealth mechanic.
Bounty missions may be included as part of optional side content.
Yes, stealth elements are expected, with crouching, silent takedowns, and hiding mechanics.
Characters may improve skills over time, though RPG-style trees are not confirmed.
Character switching like GTA 5 may return, though it’s unclear if it works mid-mission.
Yes, a dynamic day-night cycle is standard in Rockstar open-world games.
Yes, including thunderstorms, rain, sun, and possibly hurricanes in Vice City.
Yes, GTA 6 is expected to have more accessible interiors than past titles.
A subway system may exist, especially in urban areas like Vice City.
Safehouse customization is likely, including furniture, colors, and collectibles.
Yes, illegal street races are expected to be available across the map.
Yes, rural regions and trails will support off-road vehicles and exploration.
Players may be able to own or interact with pets, similar to Chop in GTA 5.
Yes, diverse wildlife including alligators, birds, and fish is expected.
Fishing may be included as a new side activity, inspired by Red Dead Redemption 2.
Yes, casinos and underground gambling may be included as minigames.
Casinos are likely, continuing from GTA Online’s Diamond Casino.
A full fitness system like in San Andreas is possible but not confirmed.
Stamina will likely affect running and swimming. Hunger is unlikely unless in survival mode.
Yes, arrest mechanics are likely to return if you surrender instead of resisting police.
As in previous games, you’ll likely respawn at a hospital with a financial penalty.
Yes, tutorials will help introduce new mechanics, especially early in the story.
Yes, boats and yachts are expected to be drivable, especially with coastal areas.
Unique vehicles tied to each character may be featured like in GTA 5.
Yes, each character may have unique abilities or mission paths.
Gang interactions may be part of the story, especially in Vice City's underworld.
Multiplayer heists will likely return in the new version of GTA Online.
Yes, the world will include countryside and islands beyond the main city.